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Any Blender modelers here who are good with making architecture? Buildings and such. ... See MoreSee Less
Charlie Mauck shared The Christian Game Developers Conference's photo to the group: ChristianDevs.
Subscribers of our newsletter will be receiving a $20 discount to the conference in the next e-mailing. If you missed out on super-early-bird, and you want another shot at it, this is your chance. Sign up now!
eepurl.com/b1gRj1 ... See MoreSee Less
Subscribers of our newsletter will be receiving a $20 discount to the conference. If you missed out on super-early-bird, this is your chance to get it back. Sign up now! eepurl.com/b1gRj1
Was needing to get some creative juices flowing again - so I started a rough QuickSculpt last night. Wasn't quite sure where I was going with this bust - other than that I wanted a smiling character... it was quite an enjoyable process of feeling out what it would end up becoming. 🙂
Remote developers welcome.
- Competent with HTML & Css.
- Understanding of MVC & OOP
- Must be willing to complete our developer code competency test.
Message me with your CV. ... See MoreSee Less
Devon Burroughs shared Spiritual X Warfare Video Game's video to the group: ChristianDevs.
Spiritual X Warfare Video Game
2nd VGM album out today! Tell me what you think! spiritualxwarfare.bandcamp.com/album/spiritual-x-warfare-ep-vol-2 ... See MoreSee Less
All credit for this video goes to Antoine Troupe. I just made the music. My album is out today!!!😍 link: spiritualxwarfare.bandcamp.com/album/spiritual-x-warfare-ep-vol-2 Thanks! #pixelart #spiritualxwarfare #iphone #new #programmer #gamedesign #indiegame #pixel #pixels #videogame #videogames #animation #coding #作曲家 #indiedevhour #indiedev #gamedev #sidescroller #neogeo #snes #LogicproX #gameaudio #gameart #monday #gamedev #neogeo #anime #madewithunity #gamedevelopment #bgm #gamedevelopmentusingunity
Devon Burroughs shared Spiritual X Warfare Video Game's photo to the group: ChristianDevs.
2nd VGM album releasing tomorrow. It's a mixture of chiptune, gospel, hip hop, and R&B. Thanks for your support. ... See MoreSee Less
Well I am so exited for tomorrow! I'm releasing my 2nd VGM EP album 5-11-17!😍 It's Levon's style of music, a mixture of gospel, hip hop, and R&B. #pixelart #spiritualxwarfare #iphone #new #programmer #gamedesign #indiegame #pixel #pixels #videogame #videogames #animation #coding #作曲家 #indiedevhour #indiedev #gamedev #sidescroller #neogeo #snes #LogicproX #gameaudio #gameart #monday #gamedev #neogeo #anime #madewithunity #gamedevelopment #bgm #gamedevelopmentusingunity
Wow great pun opportunity - a student was talking about not doing mysql when they had been drinking. I said don't drink and derive (tables) ... See MoreSee Less
Neural nets: Cool, scary or both? Source: theorangeduck.com/page/phase-functioned-neural-networks-character-control
Scott BjerkBest I got for now is a decent working implementation of a head look controller. As you walk across a beam she looks down at it. As she passes by a point of interest she will glance off to 'examine' it. If there is nothing of interest she will look in the direction of the player camera. All adds subtle 'life-likeness' to the movement - but nothing as complicated as this.3 weeks ago
Samuel GarciaI have a sort of a neural net for RTS AI. It's too unpredictable so far to be of any present use.3 weeks ago
Frank NortonWow that's pretty cool! I don't do anything with 3D, but I wonder how that idea could be translated to 2D environments.3 weeks ago
Jon CollinsSaw this surface yesterday morning, it's a dead clever implementation of net's to mimic the locomotion and kinematics of natural movement. Very nice3 weeks ago · 3
How do you add paid advertising to your games?
As I have played several mobile games (and even computer games) and seen that many of them have these probably same ads running on them. As example, take "Adventure Capitalist" which have been latest one that I have played and where the advertising have been done brilliantly from money making point of view, never have i played so many ads in a game as i have in this one without feeling forced to watch them.
In "Adventure Capitalist" when you have been away from a game and return back, it tells you you have made x amount of money, and asks if you wish to watch 30 second ad to have that money come double.
When you watch the ad, you get the money double.
There comes two questions regarding this:
1. Where do you get those ads? I suppose there is someone who is running that thing that you can just join the program and they will automatically handle those ads as well as paying you from each watched ad.
2. How do you get those ads to interact with your game? Is there some API somewhere and does it work with any language or how? ... See MoreSee Less
Charlie MauckI'd also suggest posting this over on the Christian Game Developers group, as Lance Priebe (who made Adventure Capitalist) shows up sometimes, so you might be able to get the actual answer from the source there.4 weeks ago
Samuli HolopainenWell, I thought this is more of a technical nature, and hence figured this would be better place to make the question. So they are all based upon some specific language? I am using Hollywood, which is LUA-based. I wonder if there is any LUA based ones, since those might be possible to make work with Hollywood as well,.3 weeks ago
SpeedGame 2017 Dates?
I think that now is a great time to come up with the ChristianDevs SpeedGame 2017 dates (in April/May)
As I felt that last years' SpeedGame was completely an afterthought, and I look forward to SpeedGame every year I felt a little let down.
However, I do think we have enough time now to setup dates and even if done early enough, the games can have the option of being seen at CGDC this year, if not in playable demo form, at least in one of those cool compilation videos made after every SpeedGame [except last years] and since we already know when CGDC is...
(Dates for this year's CGDC are July 20-22, 2017)
Just wondering how everyone else feels about this...
I don't know how many people visit the forums, as I usually only come around SpeedGame time (from May to about September) myself so I'll post this on the Facebook group as well.
Sketch ... See MoreSee Less
Elijah LeonSure, no problem. The Christian devs forums usually have a Christian speed game during the summer. I hesitate to call it a contest, as I mainly see it as a way to quickly make a Christian game based on a theme. As far as I know the themes for the speed game was picked by the forum admins, but as of the last 2 or 3, the members vote on at least 3 themes, and pick the one they like and make a Christian game from it. The speed game is for 2 or 3 weeks, with the 1st week strictly for game planning (no development) with the following week or 2 for development. Once finished and uploaded their is about a week to vote on the games for categories such as best graphics, best Christian message, best sound design, etc. Usually the developers will make blog post to the forums as they progress and a post mortem blog post after uploading. I'll post a link to last years speed game forums page so you can see more. And I'll post a link to the page with videos of the previous years speed games.4 weeks ago · 1
Elijah LeonLink to last years speed game www.christiandevs.com/phpBB3/viewforum.php?f=35&sid=be3b58bae23ade99643bbce3afb9fc674 weeks ago · 1
Elijah LeonLink to older speed games www.christiandevs.com/phpBB3/viewforum.php?f=55&sid=be3b58bae23ade99643bbce3afb9fc674 weeks ago
Raul Rivera ArroyoI'd be totally on board for this. I usually go to the Forums only when the SpeedGame challenge is going on and then it just kinda drops out of my radar. I've participated in the past three challenges, from 2014-2016. So I would totally love to be in the 2017 one.4 weeks ago · 2
Raul Rivera ArroyoAs an aside and not a replacement, a Game Jam at CGDC would be boss. I'm also in the process of trying to organize a game jam of sorts after CGDC is over, starting Sunday until Tuesday/Wednesday after the conference.4 weeks ago · 4
My wife and I have a game idea brewing but neither of us are programmers, and we don't unfortunately know any. We can handle the story/art/music side of things. Just curious what you all think of code-free game building tools (especially for ios) like Game Salad, BuildBox, etc? Are there better options out there? Or would it make the most sense to fundraise so we could hire unity or unreal developers? ... See MoreSee Less
Caleb EllicottConstruct 2 is something you could try using, if it's a platformer. Just be ready to put a lot of time into figuring out how to make your ideas work in the engine.4 weeks ago · 3
Chaz PetersonPersonally, I have an idea for a pretty big game world that would include about 9 separate areas/levels along with chapters and chapters worth of interaction, built up in a questing WoW-ish fashion... ...it's a pretty big idea. ...but I also lack the actual skills to make it happen. My solution? Make a low-skill version of it, copyright the concept and use that as a primary selling point in order to bring in a bigger agency... or bigger talent... but either way, that means that my idea is protected, shows that I'm truly invested in the endeavor, and is a great platform from which to solicit the necessary external investment in order to make it a reality. Maybe this method could work for you. Of course, such an approach definitely extends the development period... but... it's an option!4 weeks ago · 2
Thanks for the add.
I'm a Christian 3D Character Artist living in Toronto... Just finishing up my Masters of Theological Studies and I've worked in the Games industry for a bit on a few AAA titles, and was wondering if there are any Christian developers around the GTA? I'd love to connect! ... See MoreSee Less
Thaddeus M Maharaj shared Chindian Productions's Making of "Old Man Sculpt" by Thaddeus Maharaj to the group: ChristianDevs.
...I'm graduating seminary pretty soon and wondering if there's any Christian Game Devs out there looking for a Freelance 3D Character Artist/Modeler?
I'm looking at doing some paid freelance work over the summer. ... See MoreSee Less
Work in progress video of the sculpting process for my "Old Man" sculpt. I forgot to post this a while back... It was a fun sculpt I did in my spare time - based loosely off a black and white photo I found online of an old guy's face which was just captivating to me. The wrinkles and weathering on his face seemed to really tell a story which I wanted to capture... I did the majority of sculpting all by hand with minimal use of alphas for the effect... enjoy! 🙂 --------------------------------------------------------------- YouTube link to Making of video: www.youtube.com/watch?v=WNALWzvF0IU Sculpt turnaround: 1080p HD Vimeo version: vimeo.com/165899769 1080p HD YouTube version: www.youtube.com/watch?v=FN-oOF7e2Ms Still Renders: www.facebook.com/chindianproductions/photos/ms.c.eJxly8ENACAIBMGODIccQv~_NGV8mx3eyCwOzvDISSYYvfIl...
Anyone interested? Comment or Message. No remote work available. ... See MoreSee Less
Emily Adams likes this
Robson Filho Colodetithat's good, sadly I know no one there 🙁 just out of curiosity: what are you working on?2 months ago
Kyle UeckermannWe can assist in helping relocate. But candidate should be able to work in the European union.1 month ago
I'm going to give CryEngine anyone have any thoughts/advice for someone coming from a hobbyist, unity3d background? ... See MoreSee Less
Angel Mero likes this
Jon CollinsCryengine or lumberyard? Amazon are really taking the bull by the horns on making its own version of cryengine a real viable and very sorted platform, it uses Lua for it's scripting I believe.1 month ago
Scott BjerkSpecifically Cryengine 5. I had tried Lumberyard a while back but was less inclined to venture into the unknown at the time I tried it, (I was still just getting used to Unity). (plus it had certain restrictions that I didn't care for if I recall correctly). The latest Cryengine looks beautiful, it's free and is not tied down with any contracts to abide by - as opposed to Unreal's 5% royalty gotcha, so thought I'd see what hurdles there might be, because though I'd like to think its just a matter of settings, I feel that in the end Unity struggles with that AAA look and feel. I'm DL'ing the sample level now - we'll see how it goes to make something happen of it.1 month ago
Jon CollinsThe reason i lean towards lumberyard rather than cryengine is several fold which may or may not be a concern for ppl. The internal company policies weren't/aren't great. They've been in financial difficulty for a while. Lumberyard is effectively the new and improved cryengine and as it's owned by Amazon I would assume an American product now. en.m.wikipedia.org/wiki/Crytek1 month ago · 4
Scott BjerkGood to know. I will likely play through the demo level that I downloaded, (which is fantastic ), take notes from it... how where and why the lighting and reflection spheres... and find my way back to the 'U' of choice (which for me for now is Unity). Maybe in the way 'back' I'll see what other engines are like, Godot seems to be mentioned enough - might give it a go next.1 month ago
She's been in the concept art from the beginning, now here's her name: Introducing, Iss'tar ... See MoreSee Less
Eric DormanVery nice! Kind of similar to my character for my game. She is around the same age, 16 is an orphan living on her own in modern day Israel.1 month ago · 1
Who would like to see more of Ecclesia? ... See MoreSee Less
Devon Burroughs shared Spiritual X Warfare Video Game's video to the group: ChristianDevs.
Spiritual X Warfare Video Game
A short pixel animation I have been working on! Let me know what you think. ... See MoreSee Less
Part 6 Misadventure of Levon & Uri! Fight👊#16bit #pixelart #spiritualxwarfare #transparent #new #programmer #gamedesign #indiegame #pixel #pixels #videogame #videogames #animation #coding #fans #indiedevhour #indiedev #gamedev #sidescroller #neogeo #gameaudio #3DS #gamer #gameart #powerrangers #gamedev #neogeo #anime #madewithunity #gamedevelopment #holchallenge#gamedevelopmentusingunity